Monday, May 31, 2010

iPad: Galaxy lite game

I'm a big fan of lite versions, even if the full version is only a couple of dollars it gives you a flavor of what the app can do and can't do before buying it, to me it's a must for anything. It also let's me review apps without having to sound any money since no one is clicking on any links... Hint hint...

Galaxy is a simple game where you have to guide the colored space ships through the solar system to their respective planets, and avoid each other as well as the asteroids that are coming into the system. The only difference from easy to hard mode seemed to be that the planets orbit is outlined in easy mode, in hard mode nothing is present.

Other than that, there's nothing to this game... At least not in the lite mode. Simple, kinda fun, but once you have hit the 30 ship limit without dying once a couple of times, it kind of loses it's flair.... I was very frustrated the first couple of times until I figured out that red ships can only land on red planets.... Ok I'm slow, cut me some slack,

Sunday, May 30, 2010

iPad: Cydonia app reviewed.

In the spirit of the long weekend I decided I would download a game and have some fun. Well cydonia is just that, good old mech wars shoot em up fun. With 21 free levels the game is quite challenging. I can imagine expansion packs to the game making it an all day affair. As it stands you can probably finish the game off in about two hours.

The basic premise of the game is that you have stolen a mech suit from the aliens, and are defending new earth on mars from the imperials... There are tones of star wars in this game, for instance the opposing sides mechs look like the ones from star wars, the imperial army is trying to kick you off the planet etc, but over all it's a no nonsense shooter.

All in all, well worth the price. This is the first iPhone game that I have downloaded on my iPad and not been disgusted with the quality of the graphics. There is really nothing wrong with the graphics once you 2x them, they are clear and well thought out, this should really be listed as a universal app, but hey. I believe the free price tag is only for a limited time, so go grab it while you can, even at 1.99 this game is worth the money.

Saturday, May 29, 2010

iPad: teaching your adaptive text

The adaptive text on the ipad is an awesome tool, most of the time... When you have a deliberate typo like ramlbings you don't want it to change this to the correct word all the time, so how can you make this happen?

When you type in something, and are paying attention, you will see the adaptive text pop up. When you cancel that popup a couple of times, the pundits will say just like the iPhone, it will stop popping up and let you merrily go on typing the wrong word. This has it's positives and negatives of course.... Now I can't spell ramblings anymore without paying attention.

Friday, May 28, 2010

iPad: Keyboard by the same people that made Drive Through ATM's

OK So I have a dark sense of humor and it amuses me that the f and j keys on the iPad softkeyboard have the raised nipple thing that a regular keyboard does to help touch typers realign themselves without looking down....

Now, this is like having brail on the drive through ATM machines, or having a sign on the drive through at mcdonalds that says, if you are unable to read there is a pictures only book inside that shows what is on the menu...

Anyone else find this darkly amusing?

Thursday, May 27, 2010

iPad: Popplet lite app

The Popplet app was interesting to me because it is a thought diagram.. I was using it to lay out a web site I am working on in my "spare" time. Decision flows, screen layouts, it does it all.

You could use it to create an org chart, just about anything. The one major weakness that I found was that you can only have one board in the lite version. I know that the creators are working very hard on a web site that will allow you to share the boards with others, but only being able to create one board at a time is very limiting in its usefulness.

I didn't want to show my web site to a friend when showing off this app so I had to clear all and start a new one, this of course is less than desirable as I lost all my work on the site as a result.

When working with Popplet you can create new popplets (little boxes) and enter text, update it to store an image, draw something free hand or change the color of the popplet so that it will call attention to its self. The UI is very intuitive and makes full use of the ipads touch screen capabilites. Organizing and arranging your ideas is really straight forward and a pleasure. Being able to share the popplet, and store more than one of them will be a must, after which this will be a really first rate application.

Wednesday, May 26, 2010

iPad: Dizzypad HD

Dizzy pad is, well, dizzying in its play style. You are a frog who has to jump from one spinning lily pad to the next. If you can jump over one pad to the one after it, without falling in the water of course, you get an extra life.

Time your jump to hit one of the dragon flies flying by, and land on a lily pad and you get another life. When I first played this game I was intensly frustrated and adicted to it, wanting to get multiple lives and jump as far as possible. Once I got the hang of it though, it quickly got very boring. The lite version only allows for playing of one level and its basically one that lets you keep jumping until you run out of lives.

Not much point, other than getting a high score, and once I realized that all I was doing was jumping until I could jump no more, I lost interest. There are other "levels" that you can unlock for $1.99, none of which I bothered with. Given that they are all a similar concept I don't know that I would pay $2 for a never ending game of frog jumping.

Tuesday, May 25, 2010

iPad: Compression game

The iPad game Compression is really just tetris with a twist. The goal is to destroy the blocks that have a hole in them by dropping rotating multi colored blocks on them. When you have dropped a certain number without clearing the screen something happens... your screen is "compressed", either by a row being added on the side, or on the bottom.

In Classic testris fashion the blocks start moving faster and faster the higher the level, and the number of blocks before compression decreases. If you love Tetris, you'll no doubt like this game. I found myself giving up after round 5 because it was moving too fast to keep up with... clearly I am getting old.